2 research outputs found
A feasibility study for developing 3D sketching concept in virtual reality (VR) environment
There is limited digital media available to encompass conceptual design which
requires spontaneous and flexible design tools. The constraint is causing less
digital integration during the architectural conceptual and engineering design
stages. This paper presents the results of an ethnography research on
understanding how design collaboration, design transactions and knowledge
flow characteristics between studio masters and their students are supported
by available technologies in a studio project in Malaysia. The study found
three types of external representation modes used by designers: Full Manual,
Mixed and Full Digital. The study revealed the inflexibility of traditional
geometric modeling tools within intuitive ideations. On the other hand, it also
observed the shortcomings of conventional manual sketching tools for
articulating design ideas and translating tacit knowledge into explicit
knowledge in complex design problems. Results from this study support further
studies towards implementing 3D sketching in Virtual Reality (VR) environment
to digitally integrate the conceptual architectural-engineering design process